﻿using T4UtilityBelt.UxDesigns.Bindings;
using T4UtilityBelt.UxDesigns.Controls.Renderers;


namespace T4UtilityBelt.UxDesigns.Controls
{
    public class ButtonControl : Control<ButtonControl, IButtonRenderer>
    {
        public Binding Click { get; set; }

        public Bindable<string> Text { get; set; }
    }
}